you can change this by clicking.ġ.B: The "actual" vector the sub's console is has input. Well, unless they are actively pinging, then you can clearly tell.ġ.A: The intended direction vector you( as character's brain) are "intended" to move. Dont want to become space Titanic? Stay on the sonar!ġ.8 Hostile Subs / Sunken subs shines with much darker outline compared to terrain. and NEVER run into one, as they do so much more damage compared to terrain, as if you were hit by nuke or something. try to shake them off when you are done though. you can slowly run into them and push it around to make way, or you can shoot them to pieces. Don't overdo it or you will fall on top of volcano.ġ.7: If you see dirty green thingies, they are ice. On some occasion, you might want to actively punch some holes on your own sub to sink against strong upward currents. It will mess with your sub and can throw it around a little, or at least slow the sub down. Going Passive sonar and pinging once in a while manually will greatly reduce the amount of interference you have to suffer.ġ.6 lots of moving lines are currents. Some of the inhabitants in Europan sea also messes with it, like "Sonar flora" (purple blob thing sometimes on wall), and Black Moloch. High temperature water made by something like Nuclear explosion or Thermal vents distorts sound transmission speed of water, ending up messing with your screen. Keep in mind that stray Artifacts also shine very bright, but you can tell them because they are not moving at all.ġ.5: Orange dots are Interference. Seadogs can tell the difference between Crawlers, Husked Crawlers, and Mudraptors, greatly affecting the tactics they are going to choose next. They actually changes size and shape from enemy to enemy, so try to learn them. closer things shine brighter accordingly.ġ.4: Enemies normally are shown in white blips, when using Active sonar. White→Green→Blue→Black is from strongest to weakest. All subs should at least have one top docking hatch.ġ.3: Colored dots Indicates Signal strength. Be advised that this does not include small bumps like Coilgun base and other cosmetics that might have collision.ġ.2: Green lines are docking hatches. 1.1: It shows the basic collision outline of your sub and outposts as grey lines.
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