![]() ![]() ![]() Ragdoll behaves differently depending on the used weapon type.Light hit reactions for human enemies have been shortened.Human opponents can now block players' attacks during light hit reaction time.Improved enemy reaction depending on the type of weapon - to better reflect the weight of the weapon.Performance of blunt weapons improved to reflect the sense of weight.The enemy latches onto the players more frequently which diversifies enemy encounters. ![]() Improved Biter behavior during the day. ![]()
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